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   Jiwon  Kang Portfolio

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I turn ideas into impactful outcomes, managing the design process from start to end, with a particular interest in exploring ways to bridge the virtual and physical worlds.

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Platform

I design services for web, app, mobile, and VR platforms.

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Subject

I'm interested in emerging technologies like VR, MR, AR, and AI, and in exploring how they bridge the digital and physical worlds.

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Tools

Spline, Cinema 4D, After Effect, Illustrator, Figma, Protopie

Featured Projects

Typly

Typly is an AI powered web based platform for smart and seamless document creation in any context.

2025 • WEB / AI

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All Projects

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BOOP

Let your Boop do your stuff! This project is a proposal on how to integrate an AI assistant into an MR environment.

2025 • MIXED REALITY

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MFA Thesis

This is the 2025 Pratt Institute MFA thesis in Visual Communication Design. A printed version of “The Future of Remote Work".

2025 • PUBLICATION / THESIS

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SyncUp

SyncUp bridges the gap between reality and the virtual world by converting real-world items and places into virtual world.

2024 • APP

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The Future of Remote Work

Using Mixed Reality for communication among remote workers: Connecting real-world experiences with virtual experiences.

2024 • MIXED REALITY

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Duplace

Duplace is an app service proposal that lets users experience real-world places digitally without visiting.

2024 • APP / WEB

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Udemy + Meta Quest

This project explores expanding the use of VR & MR devices by combining Udemy with Meta Quest.

2024 • APP / VIRTUAL REALITY

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Customplace

Customplace is a collaborative tool that offers a customized digital space. It can be used for every team works.

2023 • WEB

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MyMeal

MyMeal is a modular system-based meal kit service that customers can build their own meals with the desired nutrition.

2023 • APP / BRANDING / PACKAGE

All Research Studies

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What does a cafe mean to you?

The experiment was conducted to reveal the variations in how individuals perceive the same space differently.

2024 • INTERVIEW / PRATT INSTITUTE

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MEMEME

MEMEME was a discovery process of getting to know myself through the perceptions and eyes of others.

2023 • WEB / INSTALLATION / PRATT INSTITUTE

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Make it!

I explored how directions are embodied in objects. The directions of objects can influence people's behavior.

2023 • RESEARCH / PRATT INSTITUTE

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Fold it!

I explored how rules and directions impact individuals.

2023 • RESEARCH / PRATT INSTITUTE

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The place in my memory

How is place organized in human memory? I collected memories of an amusement park and created a map.

2022 • RESEARCH / POSTER

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Camera, Eyes

The eyes are replaced by cameras in the digital world. In the project, I explain these laws of vision in visual media.

2022 • RESEARCH / GRAPHIC

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Voices

What is the best way to express human voice? I visualized voices by analyzing various conditions of their voices.

2022 • RESEARCH / GRAPHIC

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Crime and Punishment

As the digital world expands, more people will commit crimes. What would be the proper 'punishment' in the digital world?

2022 • RESEARCH / INTERVIEW / WEB

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Movement

How do humans move? What if we offered freedom in the direction of movement by digitizing actual human movements?

2022 • RESEARCH / MOTION

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A variety of expressions

Digitizing an object is a process of abstraction and schematization. I carried out simplification of multiple objects.

2022 • GRAPHIC

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